AI interfaces · Systems software · Graphics & simulation
I build software that makes complex tools easier to understand and use. I'm an economics student at UNC–Chapel Hill, with a background in journalism and civic projects.
- AI interfaces: bringing information, reasoning, and action into a clear workspace.
- Systems software: exploring how computers organize work, from operating systems to small programs built under tight constraints.
- Graphics and simulation: making physical behavior visible and testing ideas through interactive models.
I work with Python, TypeScript, JavaScript, and React. I'm interested in software that gives people more direct control over their tools, and in how much a small, carefully designed program can do.
I built a small, editable voxel world in a 512-byte x86 boot sector. World generation, movement, block editing, and rendering all fit in that limit. The browser demo runs the same binary.