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asreonn/README.md

Hi there, I'm AsrΔ±n YΔ±lmaz

Typing SVG

πŸ‘¨β€πŸ’» About me

AI developer and maker. I like building complete things end to end: from small Python experiments and reinforcement-learning research to Flutter apps, Godot games and low-level C simulations. Many of the older repos below are learning projects. I keep them public to show how my work has grown.


πŸ› οΈ Tech stack

Languages: Python Dart C GDScript TypeScript JavaScript Rust

AI / ML: PyTorch TensorFlow scikit-learn NumPy Pandas Jupyter

Apps & web: Flutter React Svelte Tauri Node.js Express FastAPI

Data & backend: Supabase Firebase MongoDB

Games & graphics: Godot OpenGL SDL2 raylib pygame

Tools: Git Linux Docker


πŸš€ Featured

Project What it is Stack
moonizer Local-first CSV exploration, transformation and visualisation studio (live) TypeScript
godot-superpowers Godot 4.x automation skills for AI coding assistants Shell, Godot
NeatPong NEAT agents learning Pong, with a live training dashboard Python, pygame
pixel-physics-sim β†’ pixelsim2-opengl Falling-sand physics sandbox (v1 SDL2, v2 OpenGL, chunks, temperature, pressure) C
mathgame Fast-paced arithmetic roguelite Flutter
custom-engine-space-game Top-down space mining prototype on a small custom engine C, raylib

🧭 Journey

Grouped by the year each project started (first commit or earliest file date). Private repos are listed without links.

2022: first steps in AI

  • NeatPong: neuro-evolution (NEAT) teaching agents to play Pong. My earliest public code.

2024: Python, data and first apps

  • TMS anomaly detection: autoencoder + heatmaps for a company project (private)
  • Anime & manga recommendation scripts (private)
  • First particle simulation experiments in Python (private, later became particle-sim)
  • hotel-reservation-app: first Flutter app, a hotel booking demo (finished 2026)

2025: ML research, simulations, hackathons and web tools

2026: engines, games, apps and tooling

  • pixel-physics-sim β†’ pixelsim2-opengl: C falling-sand engine, rewritten from SDL2 to OpenGL with chunking and multithreading
  • custom-engine-space-game (C + raylib) β†’ godot-space-game and minisurvivor (Godot 4.6)
  • dicedr: visual decision-maker web game (live)
  • godot-superpowers: AI-assistant skills for Godot development
  • book-rental-app: Flutter + Firebase store with an admin panel
  • Client websites (e-commerce, catalogue, restaurant menu) with React + Supabase (private)
  • Larger ongoing work: a Flutter RPG with AI narration, a tarot app, Godot simulation games, a voice-first desktop assistant (Tauri) and a self-hosted tech radar (private, in progress)

πŸ“Š GitHub activity

asreonn's GitHub Stats asreonn's Top Languages

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  1. particle-sim particle-sim Public archive

    Python particle interaction simulator showing emergent behaviour from simple rules.

    Python 2

  2. NeatPong NeatPong Public archive

    NEAT (NeuroEvolution of Augmenting Topologies) agents learning Pong, with visual dashboard.

    Python 1

  3. city-watching-system city-watching-system Public archive

    Map-first, AI-assisted dashboard for urban sensor-fleet data (FUZE'25 hackathon demo).

    JavaScript 1

  4. mathgame mathgame Public archive

    Fast-paced arithmetic roguelite built with Flutter.

    Dart 3

  5. trivia-web-api trivia-web-api Public archive

    Trivia platform monorepo: React docs/demo/admin SPA and Express quiz API.

    JavaScript 1

  6. moonizer moonizer Public archive

    Local-first CSV exploration, transformation and visualisation tool.

    TypeScript 39